Showing posts with label JRR Tolkien. Show all posts
Showing posts with label JRR Tolkien. Show all posts

Monday, August 1, 2016

Book Review: Swords Against Death



    Fantasy isn’t my genre of choice.  I’m a Science Fiction fan.  Even when it’s mostly a matter of aesthetics, like Edgar Rice Burroughs’s Mars books, for example.  I prefer laser guns and repulsor beams to spells and magic carpets.  Yet, there are plenty of exceptions.  Robert E. Howard’s Conan is the obvious.  I can’t get enough of those stories.  And like many lonely, sad teenage boys, I read Michael Moorcock’s Elric with great eagerness (though I preferred Corum).  And then there’s Fafhrd and the Gray Mouser.  They’re something else.

    Contemporary Fantasy literature tends to be descended from two major figures in the genre, J.R.R. Tolkien and Robert E. Howard. There were others, of course, but those two represent two of the major themes and styles.  Tolkien’s side of the spectrum is High Fantasy, with lots of magic, destiny, mysticism, and Medievalism.  Howard’s is more Low Fantasy, focusing on Nietzschean individualism, earthiness, and Antediluvianism.  Yet, those two ends of the spectrum are not the final words on the genre.  There are other voices that have done a great deal to influence writers over the decades.  And Fritz Leiber is up there at the top of the list.  Reading the Fafhrd & the Gray Mouser stories, you can’t help but feel like you’re entering a familiar world, even though things are very weird.  Dungeons & Dragons, deeply rooted in Tolkien though it is, was obviously trying to reach for something from Leiber.  In spite of the 30s/40s origin of the characters, the feel the stories elicit is of those wonderful 70s paperback covers.  There’s a pulpiness, sure.  But there’s also wistful nostalgia, bitterness, and hints of psychedelia, that makes it feel far more modern.  

    “Swords Against Death” is the second collection of Fafhrd & The Gray Mouser stories.  Leiber went back and arranged the stories into chronological order, and fleshed some things out in the 60s.  So in this volume, the two heroes (?) are fast friends, well acquainted with each other, and building something of a reputation.  Over the course of the stories, they achieve some victories, finally put to rest some ghosts, and gain some weird patrons.  They also explore the world enough for you to get a sense that Nehwon is far stranger place than expected.  Lankhmar, the city where most of the stories are based, is a kind of fantasy, urban archetype.  All the seedy, degenerate, corrupt, and exciting things you’d expect in a medieval or ancient metropolis are present and thriving.  But leaving that city, the world around is strange and fractured, wild and weird.  

    For Fantasy fans, Leiber’s stories are must read classics.  For fans of tabletop RPGs, especially games like D&D or Rolemaster, these tales are an absolute must.  But for folks who simply enjoy well told tales, these stories are also quite good.  Fafhrd and the Gray Mouser are a great odd couple team.  Fritz Leiber is a solid writer, and more ‘Literary’ than a lot of his contemporaries, who manages to inject a good deal of humor along with a lot of sadness in to his adventure stories.  


-Matthew J. Constantine

Tuesday, June 21, 2016

Tabletop Roleplaying Review: RuneQuest 2nd Edition



    I cut my teeth on “Worlds of Wonder” from Chaosium, which used their Basic Roleplaying System. That’s the same core game mechanic (rules) as “Call of Cthulhu,” “Stormbringer,” and of course, “RuneQuest.”  And I know that I used to flip through the "RuneQuest" books when I was first starting out, looking for little ideas and variations I could use in my own games. But I don’t think I ever really embraced the game or its world, Glorantha.

    When I heard that the folks at Moon Design were working with Chaosium, including some of the original developers, to bring back the classic edition of the game, I figured I had to chip in, so I supported their Kickstarter campaign. My hardcover copy recently arrived and I’ve been picking through it for the last week.

The first thing I noticed is that this game is very much of its time. Now, I don’t mean that to be too harsh, but as I read through it, I was reminded of a lot of the things about early roleplaying games (rpgs) that were problematic or frustrating for me. Thankfully, the core mechanic of this game is fairly easy and intuitive. But explanations can get a bit obtuse, and frankly, the game is far, far more ‘crunchy’ than I enjoy. (Crunchy is a term applied to games with more complicated, often math heavy rules). There are still some pretty strong traces of strategy games and miniature combat rules floating through the book.  That’s fine for folks who are into that kind of thing, and the gods know, "D&D" is still sick with it.  But it’s not my thing, and I don’t feel like it’s as present in some of the other Basic Roleplaying System games ("Call of Cthulhu" being the one I’ve had the most experience with). I kept finding myself thinking; “well, I wouldn’t use that,” or “I’d cut that whole bit out.” Not that there’s anything wrong with modifying rules to fit your style, I just found myself doing more mental editing of these rules than I’ve done to any in a long time.

    The second thing that struck me about "RuneQuest" that I really didn’t remember from reading it as a lad is that it’s a Bronze Age game, not a Medieval game. It’s a very, very High Fantasy Bronze Age game.  Magic and gods are real, frequent, and important to everyday life. There are parts of it that feel almost like Tolkien’s “Silmarillion,” they’re so out there. And while there are obvious callbacks to Tolkien and European mythology, the setting has its own vibe going on. There are hints of Sumerian and Greek, bits of maybe Mesoamerican, and other stuff that’s just pure fantasy. In this High Fantasy/High Magic world, there are lots of different intelligent species, and things we’re not used to being intelligent that can talk and do other things. It’s certainly not my usual type of Fantasy setting, having more of Narnia than expected. But it could be interesting for a change of pace. It’s probably the closest to a "Dungeons & Dragons" game I’d likely run (well, maybe "Earthdawn"…). But at least it doesn’t have levels and alignments.

    Overall, "RuneQuest 2nd Edition" is a nice little look back at the early days of gaming, and a much better alternative to "D&D." But it’s also a reminder of how far games have come, and I don’t know how likely I am to ever run it. Too much number crunching, too much paperwork, and maybe a bit too much regimentation. Still, I find the Glorantha setting intriguing. It’s very much not the kind of Fantasy I tend to like, and very much not the sort I’d be inclined to run a game in. But it has enough of that ‘old school gaming’ vibe, without the terrible base mechanics of "D&D" (or "Rolemaster," or some of the others of the era). I don’t know. Maybe, if I had a group of friends who wanted something more in the vein of 70s rpgs...Maybe I’d give it a go. I’d still probably strip some of the more unwieldy bits.

-Matthew J. Constantine

Tuesday, May 27, 2014

Dork Hero: Christopher Lee



    For a long time, Christopher Lee existed as photos of various monsters (often Dracula) in creature books I’d pore over as a kid.  Though I’m sure I saw him in a few things (Man with the Golden Gun?), it was with my delving into Peter Cushing’s filmography that I began to get into the venerable old gentleman’s work.  You could write books on the man, about his various exploits and esoteric knowledge.  He’s a Tolkien fan (maybe THE Tolkien fan).  He’s former British Special Forces.  And he speaks several languages.  His voice is like the cracking of the Earth.  And yes.  He’s in a metal band…at 92.




Five Favorite Christopher Lee Movies:

5. Hannie Caulder
4. Hugo
3. Horror of Dracula
2. The Man with the Golden Gun
1.  The Wicker Man

-Matt

Tuesday, March 25, 2014

Book Review: Goblins


    Readers of this blog will know there are only two fiction authors I obsessively consume whatever new books they release, Christa Faust and Philip Reeve.  They couldn’t be much different.  Goblins is Reeve’s latest (in the States), and this time he’s taken on classic children’s Fantasy.  From early on, I was reminded of Lloyd Alexander’s Prydain series.  But as it’s Reeve, he takes your preconceptions and turns them on their head on more than one occasion.


    The basic idea couldn’t be much more typical of the genre.  Henwyn, a restless young boy who wants to be a hero, goes on a journey to rescue a princess from the ruined lair of an evil old wizard.  But of course, that’s only the surface.  Things aren’t nearly as they seem, from the princess to the goblin Skarper, to the boy himself.


    Kids just getting into reading, with a fancy for the fanciful, should find this book very readable and lots of fun.  It also has some good lessons on expectations, the twists life throws us, and the importance of friendships of all sorts.  There’s also a bunch of cheeky potty humor that kids will no doubt find very amusing.  The goblins alone provide plenty of fun goofiness, tainted with some dark danger.


    Though this isn’t my favorite Philip Reeve book, mostly because its classic (generic sounds harsher than I mean it, but kind of sums it up) Fantasy setting is simply something I’m not especially interested in.  Tolkien's Lord of the Rings  and other Medieval European substitute settings, for example.  But I always find his books a pleasure to read.


Goblins
Author: Philip Reeve
Publisher: Scholastic Press
ISBN: 978-0-545-22220-4

-Matt

Sunday, March 2, 2014

What I’m Listening To (3/2/14)


    Though I still find myself listening to M.I.A. while riding the bus, I’ve been listening to a bunch of other stuff while at home.  Due in part to starting up a Call of Cthulhu game, and because I like it, I’ve been cycling through a lot of 20s music, from some Jelly Roll Morton to Eddie Cantor to Josephine Baker.  I knew I had a good deal of music from the time, but I was surprised how easy it was to assemble a 4 hour playlist, especially considering many of the songs are rather short.  Along with the 20s music (some of it 30s), I raided my soundtrack collection, pulling tunes from Cloud Atlas, The Cell, and even Once Upon a Time in the West.  And I’ve been on YouTube listening to some weird electronica in the vein of the sadly unavailable Beyond the Black Rainbow soundtrack.  Black Mountain and Sinoia Caves both share musicians in some complicated Canadian way I don’t understand.  But there are traces of the Black Rainbow sound in there.  More investigation is needed.



    So, here are some of the things I’m listening to this week.



Artist: Die Antwoord
Album: $O$
    Somehow, I stumbled across this group in my net crawling, and found something about them challenging and appealing.  Their Zef style is so off-putting, yet taps into that 80s Cyberpunk spirit I love so much.  "The Street finds its own uses for things."  And the dirty, in your face, middle finger waving music kept me listening.  Are they good?  I don’t think so.  But darn it if some of their tunes aren’t aggressively catchy.  In Your Face, Enter the Ninja, Rich Bitch, and Doos Dronk are all infectious.  And the others keep you going from track to track.  Ninja is actually a pretty good rapper, and Yo-Landi’s weirdass singing works well with the whole package.  This isn’t going to be for everyone.  Even for fans of rap (I’m generally not among them), this stuff is pretty crazy.  This is music I could imagine being performed in a Bartertown bar, with Master-Blaster rocking out in the corner.



Artist: St. Vincent
Album: St. Vincent
    I first found St. Vincent a few years back as a blind buy, and I really enjoyed the album I picked up (Actor).  It reminded me a bit of Laurie Anderson, but there was certainly a unique quality.  Over the last couple years, I’ve picked up more albums (Marry Me, Strange Mercy, and the David Byrne collaboration Love the Giant).  As I listened to more and more of her music, I began to put her in with Devo and well, David Byrne and Talking Heads.  Her music is more experimental and challenging than a simple singer/songwriter.  This is Nerd Rock.  So last week, she put out a new album, the self titled St. Vincent.  Listening to it, I couldn’t help but be reminded of the recent Devo album Something for Everybody.  She even deals with the kinds of emotional dissonance of the digital age Devo touches on.  I’ve listened to the album a couple times through so far, and I’m certainly liking it.  As with the best Nerd Rock, I doubt I ‘get’ half of it.  The music feels smarter than me, if you catch my drift.  It’s not like hearing Celine Dion, where you can guess all the lyrics of the song from the first few lines, or Fergie, where you feel yourself getting dumber while you listen.  I’m going to need more time with it to feel my way through each track.  But my overall feeling is that this is a another winner from a very interesting contemporary musician.



Artist: H.P. Lovecraft
Album: H.P. Lovecraft I
    I always had a taste for the psychedelic music of the 60s and 70s, and the wild imagery they conjure when you let yourself drift off with headphones on.  I’m two steps from Straight Edge and I’ve never dabbled in recreational drugs, but this music still hits a chord with me.  And in the case of the semi-obscure band H.P. Lovecraft, there’s also the added bonus of their tenuous connection to the works of…well, H.P. Lovecraft.  They draw on Lovecraft’s work in much the same way, and with a similar frequency, as Led Zeppelin with J.R.R. Tolkien.  I love the dreamy organ playing, the duel vocals, and the messy guitars.  Wayfaring Stranger and The White Ship are my two favorite tracks.  The White Ship is their epic masterpiece.  It’s a dreamy trip through astral space.  Really listening to it is like meditation, and by the time it ends, I feel more mentally clear than when I started.

    So, that’s some of what’s on my rotation right now.  St. Vincent’s new album has got me in the mood for something a bit different than the harsh, messy rap-beat stuff I’ve been consuming a lot since the beginning of the year.  Maybe, with Spring allegedly on its way, I’ll slide over into the more nostalgic, mellow music I have a tendency to play around this time of year.  I think pulling up H.P. Lovecraft might have been the beginning of that.  Until next time…



-Matt